If sold out, please email Alison and we can add you to the CCE waitlist.
Workshops are online.DESCRIPTION
Learn the role of a compositor, an overview of the After Effects interface and how to navigate through the timeline in this introductory three-hour course. Using the tools provided, participants are going create an animated logo with sound by importing a simple design from Photoshop, and bring it to life with motion in Adobe After Effects. In this adjusting the key frame-based system, explore how to organize layers to create worlds using motion, transformations, effects, blend modes and colour correction.
Students should have the necessary computer skills and knowledge of user interfaces to function within programs such as Adobe Photoshop and Adobe After Effects. Participants who don't have access to this software can download and install the free 7 day trial for this course.
Files and Projects
- Saving After Effects projects
- Collect comps by using dependencies
- Folder structure
- Project window
- Effects window
- Composition window
- Timeline window
- Preview panel
- Selection tool
- Rotation tool
- Pan behind tool
- Type tool
- Transformation channels
- Position, rotation, scale, opacity and anchor point
- Ease in and ease out
- Easy ease
- Motion curve
- X, Y values
- Solid layers
- Blend modes
Composition Window and Layer Window
- Motion curves and the comp window
- Video quality
- Previewing RGB and Alpha channels
- New composition settings
- Source files
- Frame rates
- Frame sizes
- Wave files
Jaime Torres has been an active visual effects artist since 1995, and co-founded GhostFX. Since 2000, the studio has been in charge of many different productions, and over the years has worked on films for Disney, History Channel, Discovery Channel, Global TV, Amazon Prime (Invincible), James Cameron (Atlantis Rising) and over 500 commercials worldwide.
Jamie has an artistic background from life drawing to painting, and also has experience working with camera equipment for both film and motion capture. He has been using 3D applications right from their infancy 3D Studio Max, along with Maya, Substance Painter, ZBrush, Nuke, Adobe Creative Suite and many other proprietary software. He has worked as a technical director, VFX supervisor, director, 2D and 3D animation artist, and has used rigging, particle simulations and fluid dynamics.
He is a Visual Effects supervisor these days, a passionate artist by trade and enjoys teaching others. With 22 years of teaching experience, he has been a professor at George Brown College, Humber College, Fanshawe College, Academy of Design and Yorkville University. Over these years, he has also developed courses, and in 2007 he joined the advisory board committee for Fanshawe College. Although he works mainly with computer technology, Jaime also enjoys working with practical materials, finds great fulfilment in teamwork and takes pride in guiding his students creatively to success.